About Art & Drama
"Art Utopia" is a trans-media series led by writer Lucia Luo, which is based on the idea of "distributed narrative", integrating literature, music, art, theatre, CG vedio, AR, MR, RPG Game, metaverse and digital human. Life is like a fire sparkling, co-created by multiple elemental forces. Thoughts melt into spirits, bodies transform as objects move, and the essence of such subtle yet deep changes is to be expressed by art. All companions of the “digi-lyrical wandering” thus travel across realities and virtual spaces, from interactive to co-intelligence, through classical times into imaginary futures.
From the Web 1.0 era of uniting the world, to the interactive Web 2.0 era, and now entering the intelligent and distributed Web 3.0 era, the narrative continues to undergo media changes, showing the distribution form, multi-directional structure, content De-authorization, intelligence, co-intelligence and other characteristics. In the multiple blending areas of art and technology, literature and science, there is a widespread phenomenon of "distributed narrative": each element of a story is systematically distributed on various channels and platforms to serve the story with its maximum benefit. For example, the novel provides the world setting; the Automatic Performance and Murder Mystery (jvbensha) allow audiences to explore actively and immersively; the metaverse constructs the virtual space of the characters; and the music, audio, and video assist the presentation; and organize a complete narrative framework through different network structures.
Lucia also works for audiobooks and theatre, took place in multiple performances, and has formed the crossover stage theatre groups which have toured the Beijing University Drama Festival and Hangzhou Cultural Expo.
Besides, she has also worked in the script-writing industry as an Artistic Advisor for the adaptation of the famous science fiction The Three-Body Problem.
My Latest Performances
The screenplay adaptation of the world-famous science fiction work The Three-Body Problem, which won the 73rd Hugo Award for Best Long Form, is the leading work of Chinese science fiction.
The first production, The Three Bodies Eternal Era, is nearing completion, with original author Liu Cixin himself as general consultant, renowned mystery writer Tsai Chun as literary consultant and renowned writer Lucia Luo Xu as artistic consultant. The plot outline of this work has been approved by renowned science fiction critic Professor Yan Feng and Liu Cixin himself.
The Three-Body Problem: Eternal Era is a murder mystery game product, supervised by the novel author Cixin Liu. Based on the original background setting, the game adapts the story to this new media which provides both interactive and immersive experiences, incorporating the concept of the metaverse. From earth to the universe above, the game narrates a wide timeline of this fictional history, in meantime, invites players to take part in every key event within, allowing them to explore, speculate and even be the decision-makers in this epic.
The murder mystery game The Scroll of Sky and Sea is adapted from the musical fantasy novel of the same name, conjointly presents the in Lucia Luo Xu 's study and innovative attempt in art aesthetics and classic literature.
Interestingly, the artist Tongzhou Yu cooperated with the independent curator and scenographer Chao Liu, fuses the game into his proposal ceremony, explores the possibility of merging the game narrative and site-specific performance into a real-life event.
The Memory Puzzles of Hong Kong Drifters
China Academy of Art, School of Innovation and Design
The Memory Puzzles of Hong Kong Drifters
China Academy of Art, School of Innovation and Design
From Adaptation to Re-creation
Based on collaborations and creation from students and teachers, the course takes sci-fi narrative as its methodology, gamification design thinking as its core, and science fiction literature as its creative inspiration. It reconstructs the context of original works, highlights critical social issues, and explores various narrative structures, with the goal of producing innovative, derivative works of science fiction.
In visual design, we focus on Eastern fantasy & design & humanities, placing a premium on the contemplation of both reality and nature, with a particular focus on digital fashion aesthetics and the future applications of digital humans. Through text research and sci-fi writing, it finally aims to generate a panoramic, cross-media theatre that encompasses concept design, audio-visual design, technological pathways, digital assets, and interactive images.
Co- artists:
Institute of Media & Interaction Design
Future Media &Extended Reality Studio
Duanmu Lei, Wang Zhipeng, Cheng Bin, Xiang Jianheng, Lucia Luo Xu, etc.
From September to December 2018, Lucia Luo Xu led the cross-border original musical drama "The Bard", and served as the screenwriter and team leader.
She also led the tour in Hangzhou Cultural and Creative Industry Expo, Changzhou Banshan Bookstore and other places, and was interviewed by "Voice and Verse Poetry Magazine“: How to imagine the life of a bard in the present.
From July to August 2018, Lucia Luo Xu participated in the drama "Happy Receiving Letters" by Youth Literature and Art Commune , and wrote lyrics for original music in key segments, and. She was invited to participated in the 17th Golden Hedgehog College Student Drama Festival and performed at the closing ceremony, with 150,000 netizens. to watch.
AR Musical: Chinese Ancient UFO
VR 自動化戲劇《遠方》
The work was adaptated from the musical fantasy novel "A Scroll of the Sky and Sea" is a collaboration between artist Tongzhou Yu, writer Lucia Luo and musician Yunlong, telling the story of an ancient Chinese UFO which travelled through the deep sea, the sky and the land of the sunrise, "Tang Gu", where it witnessed gods and monsters such as sharks, feathered men, Sun God and Sea God, and experienced the "nine falls of the ten Suns ".This work is expected to be exhibited at Sony Expo 2022 Shanghai.
Using the mobile phone's own depth camera to do human capture with spatial depth, the work in the screen reverses the capture and production of real spatial point cloud data to be used as memory to accompany the script for performance. A text-image-text to image algorithm and computer vision algorithm driven cross-reality presentation combining augmented reality and the Internet of Things.
CG short film: Tree in the Sea
Team: Lu Yiyu, Dong Xiao'ao
Instructors: Yu Tongzhou, Lucia Luo Xu, Lu Chen, Guo Lei
Form: Offline, multiplayer VR (online: dual-screen video)
Using multiplayer VR technology, the audience can play characters and experience virtual stories in virtual space, forming a set of interactive immersive experience solutions that can be experienced in any area. The story is an original script by the team, and its structure comes from Lucia Luo Xu's "Art Utopia" system.
CG short film: Melodic Time
The story was written by Lucia Luo Xu.
This work blends the connotations of Eastern mythology and historical philosophy with modern science and future conception, rejuvenates new imaginations, and creates a new discourse of Eastern aesthetic charm.
This series of works uses the expression of multi-media narrative, the film mainly narrates in parallel montages and loops, and reflects the "artistic utopia" of narrative symbolic imagery through narrative conceptual content.
Based on CG films, combined with interactive immersive space, motion capture real-time rendering interaction, online LIVE, ARVR and other multi-media presentation.
In terms of content, with Lucia`s "Art Utopia" as the background of the theme, the digital character image as the narrative protagonist, the supporting characters are presented in the form of a figurative scene, and the fractal form of chaos and order coexist is integrated, exploring the image of the film combined with various forms, intending to be reborn in its crisis with an active life and accep
Under the guidance of Lucia Luo Xu and Zi Yang Wu, the work is presented in the form of a CG short film.
The science fiction architecture derived from "Liangzhu punk", with artistic utopia as the background of the world view, the collision of higher symbolic civilization and primitive human civilization! Starting from the three points of symbols, music, and white heads, breaking the traditional imagination and re-examining the self is a depiction of sincere emotions, but also a worry about the future destiny.
The RPG Game: The Great River
Under the guidance of Lucia Luo Xu, created by Raven team of China Academy of Art, it ranked hot on MANA platform.
Combining the classical art schools and cultural trends in history, this paper explores where the spiritual desire will fall when the material conditions of human beings are saturated. With THE concept of "LIGHT" as the introduction, this paper discusses the role of art in the construction of utopian society and the reverse role of technology development on art. Player controls for the leading role of halo 殅 exploration in the art of utopia, through a series of dramatic events, ultimately the halo to the river.